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Frictional Games
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Frictional Games : ウィキペディア英語版
Frictional Games

Frictional Games, Inc. is an independent video game company located in Helsingborg, Sweden. The developer comprises a small core team and is led by Thomas Grip and Jens Nilsson. Certain key roles such as Music are performed by external staff like Mikko Tarmia. Linux and Mac OS X ports are handled by Edward Rudd.〔(Frictional Games, Penumbra: Overture for Linux out now! )〕
Until now, Frictional Games specialized in adventures in the survival horror genre, but the team has stated that it is open for new ideas and game concepts.〔(Game Central, Interview with Frictional Games )〕
== Games ==
All of Frictional's titles employ the in-house game engine HPL. The company's first commercially released video game was the survival horror game ''Penumbra: Overture'' in 2007. It is based on Frictional Games' earlier game ''Penumbra'', a short tech demo meant to demonstrate the capabilities of the company's engine.〔(Frictional Games, Penumbra Tech Demo 2006 )〕 ''Overture'' was followed by its sequel ''Penumbra: Black Plague'' in 2008〔(LinuxGames, Penumbra: Black Plague Final )〕 which in turn was followed by the expansion ''Penumbra: Requiem'' later in 2008.〔(LinuxGames, Penumbra: Requiem Released for Linux )〕 In 2010, Frictional Games released their fourth game ''Amnesia: The Dark Descent'' which introduced version 2 of the HPL Engine.〔(Linux Gaming News, Interview With Frictional Games - Amnesia )〕 They have acted as executive producers and publishers on an indirect sequel to ''The Dark Descent'' titled ''Amnesia: A Machine for Pigs'', developed by The Chinese Room and released in 2013.
Frictional Games has recently released ''Soma'', which is powered by the HPL Engine 3.〔(【引用サイトリンク】url=http://www.somagame.com/info.html )

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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